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011: Creative Directing with Brian Allgeier
Fuse preview - Insomniac's Brian Allgeier interview
Tips for Game Designers - Interview with Brian Allgeier from Insomniac Games
Overstrike Gamescom Developer Interview: Brian Allgeier
Ratchet and Clank: Level Designing by Brian Allgeier 2002
Brian Allgeier on Edge of Nowhere: A VRFocus Interview
FUSE Interview with Brian Allgeier from Insomniac Games
Brian Allgeier from Insomniac talks Fuse [Player Attack]
Ratchet & Clank GDC 2018 - Brian Allgeier & TJ Fixman Highlights!
find my car
Ratchet And Clank: A Crack In Time - Interview 8 - Brian Allgeier Two
SDCC09:Ratchet and Clank Future a Crack in Time Creative Director Interview